Here is a list of all variables with links to the classes they belong to:
- t -
- template_parameters : meta_utils::MetaType
- TEXT : standard.ShaderType
- text_drawing_ivpsc : UIClickableTextBox, UIInputBox, UITextBox
- text_ivpsc : UIDropdownOption
- text_layer : UI
- TEXT_TEXTURE_UNIT : standard.ShaderUniformVariable
- texture : draw_info::IVPNTPRigged
- TEXTURE_COORDINATE : standard.ShaderVertexAttributeVariable
- TEXTURE_COORDINATE_3D : standard.ShaderVertexAttributeVariable
- texture_coordinates : draw_info::IVPNTextured, draw_info::IVPNTRigged, draw_info::IVPTextured
- TEXTURE_PACKER_CWL_V_TRANSFORMATION_UBOS_1024 : standard.ShaderType
- TEXTURE_PACKER_CWL_V_TRANSFORMATION_UBOS_1024_AMBIENT_AND_DIFFUSE_LIGHTING : standard.ShaderType
- TEXTURE_PACKER_CWL_V_TRANSFORMATION_UBOS_1024_MULTIPLE_LIGHTS : standard.ShaderType
- TEXTURE_PACKER_RIGGED_AND_ANIMATED_CWL_V_TRANSFORMATION_UBOS_1024_WITH_TEXTURES : standard.ShaderType
- TEXTURE_PACKER_RIGGED_AND_ANIMATED_CWL_V_TRANSFORMATION_UBOS_1024_WITH_TEXTURES_AND_MULTIPLE_LIGHTS : standard.ShaderType
- TEXTURE_PACKER_RIGGED_AND_ANIMATED_CWL_V_TRANSFORMATION_UBOS_4096_WITH_TEXTURES_AND_MULTIPLE_LIGHTS : standard.ShaderType
- TEXTURE_PACKER_RIGGED_AND_ANIMATED_CWL_V_TRANSFORMATION_WITH_TEXTURES : standard.ShaderType
- texture_path : draw_info::IVPNTextured, draw_info::IVPNTexturePacked, draw_info::IVPNTRigged, draw_info::IVPTextured, draw_info::IVPTexturePacked
- TEXTURE_SAMPLER : standard.ShaderUniformVariable
- time_at_start_of_iteration : IterationStats
- timeline_tick_height : parse_logs.TimelineVisualizer
- timeline_tick_width : parse_logs.TimelineVisualizer
- timestamp : parse_logs.Event
- to : PureStateMachine< StateType >::Transition
- top_left_corner_of_window_x : Window
- top_left_corner_of_window_y : Window
- total_duration : parse_logs.TimelineVisualizer
- tracker : batcher_visualization.FixedSizeArray
- TRANSFORM : standard.ShaderUniformVariable
- transform : draw_info::IndexedVertexPositions, draw_info::IVPColor, draw_info::IVPNColor, draw_info::IVPNormals, draw_info::IVPNTextured, draw_info::IVPNTexturePacked, draw_info::IVPNTPRigged, draw_info::IVPNTRigged, draw_info::IVPTextured, draw_info::IVPTexturePacked, draw_info::TransformedIVPGroup, draw_info::TransformedIVPNTPRGroup, draw_info::TransformedIVPTPGroup, ICamera
- transform_application_order : Transform
- TRANSFORM_V_WITH_COLORED_VERTEX : standard.ShaderType
- TRANSFORM_V_WITH_SIGNED_DISTANCE_FIELD_TEXT : standard.ShaderType
- TRANSFORM_V_WITH_TEXTURES : standard.ShaderType
- type : meta_utils::MetaEnum, meta_utils::MetaParameter, meta_utils::MetaVariable, PureStateMachine< StateType >::Event, QueuedSound
- type_name : cpp_utils.main.CppMember, cpp_utils.main.CppParameter
- type_names_for_potential_filtering : meta_utils::CustomTypeExtractionSettings
- type_to_string_func_lambda : meta_utils::MetaType