#include <draw_info.hpp>
◆ IVPNTexturePacked()
| draw_info::IVPNTexturePacked::IVPNTexturePacked |
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std::vector< unsigned int > | indices, |
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std::vector< glm::vec3 > | xyz_positions, |
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std::vector< glm::vec3 > | normals, |
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std::vector< glm::vec2 > | original_texture_coordinates, |
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std::vector< glm::vec2 > | packed_texture_coordinates, |
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int | packed_texture_index, |
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int | packed_texture_bounding_box_index, |
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const std::string & | texture ) |
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inline |
◆ buffer_modification_tracker
◆ id
◆ indices
| std::vector<unsigned int> draw_info::IVPNTexturePacked::indices |
◆ normals
| std::vector<glm::vec3> draw_info::IVPNTexturePacked::normals |
◆ original_texture_coordinates
| std::vector<glm::vec2> draw_info::IVPNTexturePacked::original_texture_coordinates |
◆ packed_texture_bounding_box_index
| int draw_info::IVPNTexturePacked::packed_texture_bounding_box_index |
◆ packed_texture_coordinates
| std::vector<glm::vec2> draw_info::IVPNTexturePacked::packed_texture_coordinates |
◆ packed_texture_index
| int draw_info::IVPNTexturePacked::packed_texture_index |
◆ texture_path
| std::string draw_info::IVPNTexturePacked::texture_path |
◆ transform
| Transform draw_info::IVPNTexturePacked::transform |
◆ xyz_positions
| std::vector<glm::vec3> draw_info::IVPNTexturePacked::xyz_positions |
The documentation for this class was generated from the following file: