#include <draw_info.hpp>
◆ IVPNTextured()
| draw_info::IVPNTextured::IVPNTextured |
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std::vector< unsigned int > | indices, |
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std::vector< glm::vec3 > | xyz_positions, |
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std::vector< glm::vec3 > | normals, |
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std::vector< glm::vec2 > | texture_coordinates, |
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const std::string & | texture = "" ) |
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inline |
◆ buffer_modification_tracker
◆ indices
| std::vector<unsigned int> draw_info::IVPNTextured::indices |
◆ normals
| std::vector<glm::vec3> draw_info::IVPNTextured::normals |
◆ texture_coordinates
| std::vector<glm::vec2> draw_info::IVPNTextured::texture_coordinates |
◆ texture_path
| std::string draw_info::IVPNTextured::texture_path |
◆ transform
◆ xyz_positions
| std::vector<glm::vec3> draw_info::IVPNTextured::xyz_positions |
The documentation for this class was generated from the following file: