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CPP-TOOLBOX
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#include "sbpt_generated_includes.hpp"#include <functional>#include <glm/ext/matrix_transform.hpp>Go to the source code of this file.
Classes | |
| struct | Frustum |
| struct | ICamera |
| class | FPSCamera |
| struct | Camera2D |
Functions | |
| std::array< glm::vec3, 8 > | get_aabb_corners_world (const vertex_geometry::AxisAlignedBoundingBox &box, Transform &transform) |
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inline |