#include <vertex_geometry.hpp>
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| | Grid (int rows, int cols, float width=2.0f, float height=2.0f, float origin_x=0.0f, float origin_y=0.0f, float origin_z=0.0f) |
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| | Grid (int rows, int cols, const Rectangle &rect) |
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| Rectangle | get_at (int col, int row) const |
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| std::vector< Rectangle > | get_selection (float x0, float y0, float x1, float y1) const |
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| std::vector< Rectangle > | get_rectangles_in_bounding_box (int row1, int col1, int row2, int col2) const |
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| std::vector< Rectangle > | get_row (int row) const |
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| std::vector< Rectangle > | get_column (int col) const |
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◆ Grid() [1/2]
| vertex_geometry::Grid::Grid |
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int | rows, |
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int | cols, |
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float | width = 2.0f, |
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float | height = 2.0f, |
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float | origin_x = 0.0f, |
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float | origin_y = 0.0f, |
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float | origin_z = 0.0f ) |
◆ Grid() [2/2]
| vertex_geometry::Grid::Grid |
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int | rows, |
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int | cols, |
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const Rectangle & | rect ) |
◆ get_at()
| Rectangle vertex_geometry::Grid::get_at |
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int | col, |
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int | row ) const |
◆ get_column()
| std::vector< Rectangle > vertex_geometry::Grid::get_column |
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int | col | ) |
const |
◆ get_rectangles_in_bounding_box()
| std::vector< Rectangle > vertex_geometry::Grid::get_rectangles_in_bounding_box |
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int | row1, |
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int | col1, |
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int | row2, |
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int | col2 ) const |
◆ get_row()
| std::vector< Rectangle > vertex_geometry::Grid::get_row |
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int | row | ) |
const |
◆ get_selection()
| std::vector< Rectangle > vertex_geometry::Grid::get_selection |
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float | x0, |
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float | y0, |
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float | x1, |
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float | y1 ) const |
◆ cols
| const int vertex_geometry::Grid::cols |
◆ rows
| const int vertex_geometry::Grid::rows |
The documentation for this class was generated from the following files: