#include <vertex_geometry.hpp>
◆ Rectangle()
| vertex_geometry::Rectangle::Rectangle |
( |
glm::vec3 | center = glm::vec3(0), |
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float | width = 2, |
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float | height = 2 ) |
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inline |
◆ get_bottom_center()
| glm::vec3 vertex_geometry::Rectangle::get_bottom_center |
( |
| ) |
const |
◆ get_bottom_left()
| glm::vec3 vertex_geometry::Rectangle::get_bottom_left |
( |
| ) |
const |
◆ get_bottom_right()
| glm::vec3 vertex_geometry::Rectangle::get_bottom_right |
( |
| ) |
const |
◆ get_center_left()
| glm::vec3 vertex_geometry::Rectangle::get_center_left |
( |
| ) |
const |
◆ get_center_right()
| glm::vec3 vertex_geometry::Rectangle::get_center_right |
( |
| ) |
const |
◆ get_ivs()
◆ get_top_center()
| glm::vec3 vertex_geometry::Rectangle::get_top_center |
( |
| ) |
const |
◆ get_top_left()
| glm::vec3 vertex_geometry::Rectangle::get_top_left |
( |
| ) |
const |
◆ get_top_right()
| glm::vec3 vertex_geometry::Rectangle::get_top_right |
( |
| ) |
const |
◆ operator<<
| std::ostream & operator<< |
( |
std::ostream & | os, |
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const Rectangle & | rect ) |
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friend |
◆ center
| glm::vec3 vertex_geometry::Rectangle::center |
◆ height
| float vertex_geometry::Rectangle::height |
◆ width
| float vertex_geometry::Rectangle::width |
The documentation for this class was generated from the following files: