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CPP-TOOLBOX
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#include "transform.hpp"#include <glm/gtx/matrix_decompose.hpp>#include <glm/glm.hpp>#include <glm/gtc/matrix_transform.hpp>#include <glm/gtc/quaternion.hpp>#include <glm/gtx/quaternion.hpp>#include <glm/gtx/vector_angle.hpp>#include <iostream>Macros | |
| #define | GLM_ENABLE_EXPERIMENTAL |
Functions | |
| glm::mat4 | create_billboard_transform (const Transform &transform) |
| glm::mat4 | create_translation_and_look_transform (const glm::vec3 &position, const glm::vec3 &look_vector, const glm::vec3 &up_hint) |
| glm::mat4 | change_of_basis_move_y_to_look_dir (const glm::vec3 &position, const glm::vec3 &look_vector, const glm::vec3 &up_hint) |
| glm::mat4 | create_billboard_transform (const glm::vec3 &right, const glm::vec3 &up, const glm::vec3 &look) |
| glm::mat4 | create_billboard_transform (const glm::vec3 &look) |
| glm::mat4 | create_billboard_transform_with_lock_axis (const glm::vec3 &lock_axis, const glm::vec3 &look) |
| bool | is_rotation_translation_scale_matrix (const glm::mat4 &matrix) |
| bool | angle_between_vectors_is_within (glm::vec3 v, glm::vec3 w, double turns) |
| bool | vector_is_within_centered_sector (glm::vec3 center, glm::vec3 other, double sector_angle_turns) |
Variables | |
| constexpr float | two_pi = glm::two_pi<float>() |
| #define GLM_ENABLE_EXPERIMENTAL |
| bool angle_between_vectors_is_within | ( | glm::vec3 | v, |
| glm::vec3 | w, | ||
| double | turns ) |
| glm::mat4 change_of_basis_move_y_to_look_dir | ( | const glm::vec3 & | position, |
| const glm::vec3 & | look_vector, | ||
| const glm::vec3 & | up_hint ) |
| glm::mat4 create_billboard_transform | ( | const glm::vec3 & | look | ) |
| glm::mat4 create_billboard_transform | ( | const glm::vec3 & | right, |
| const glm::vec3 & | up, | ||
| const glm::vec3 & | look ) |
| glm::mat4 create_billboard_transform | ( | const Transform & | transform | ) |
| glm::mat4 create_billboard_transform_with_lock_axis | ( | const glm::vec3 & | lock_axis, |
| const glm::vec3 & | look ) |
| glm::mat4 create_translation_and_look_transform | ( | const glm::vec3 & | position, |
| const glm::vec3 & | look_vector, | ||
| const glm::vec3 & | up_hint ) |
| bool is_rotation_translation_scale_matrix | ( | const glm::mat4 & | matrix | ) |
| bool vector_is_within_centered_sector | ( | glm::vec3 | center, |
| glm::vec3 | other, | ||
| double | sector_angle_turns ) |
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constexpr |