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CPP-TOOLBOX
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Allows you to specify glfw callbacks as c++ lambdas, @description glfw only allows c-style function pointers to be bound to glfw, this class allows you to get around this by wrapping the passed in std::functions in methods which are c-style functions, and then passing those wrappers into glfw. More...
#include <glfw_lambda_callback_manager.hpp>
Public Types | |
| using | CharCallback = std::function<void(unsigned int)> |
| using | KeyCallback = std::function<void(int, int, int, int)> |
| using | CursorPosCallback = std::function<void(double, double)> |
| using | MouseButtonCallback = std::function<void(int, int, int)> |
| using | ScrollCallback = std::function<void(double, double)> |
| using | FrameBufferSizeCallback = std::function<void(int, int)> |
Public Member Functions | |
| void | set_char_callback (CharCallback char_callback) |
| void | set_key_callback (KeyCallback key_callback) |
| void | set_cursor_pos_callback (CursorPosCallback cursor_pos_callback) |
| void | set_mouse_button_callback (MouseButtonCallback mouse_button_callback) |
| void | set_scroll_callback (ScrollCallback scroll_callback) |
| void | set_frame_buffer_size_callback (FrameBufferSizeCallback frame_buffer_size_callback) |
| void | set_all_callbacks (AllGLFWLambdaCallbacks all_callbacks) |
| GLFWLambdaCallbackManager (GLFWwindow *window) | |
| GLFWLambdaCallbackManager (GLFWwindow *window, CharCallback char_callback, KeyCallback key_callback, CursorPosCallback cursor_pos_callback, MouseButtonCallback mouse_button_callback, ScrollCallback scroll_callback, FrameBufferSizeCallback frame_buffer_size_callback) | |
| void | register_all_callbacks_with_glfw () |
Allows you to specify glfw callbacks as c++ lambdas, @description glfw only allows c-style function pointers to be bound to glfw, this class allows you to get around this by wrapping the passed in std::functions in methods which are c-style functions, and then passing those wrappers into glfw.
| using GLFWLambdaCallbackManager::CharCallback = std::function<void(unsigned int)> |
| using GLFWLambdaCallbackManager::CursorPosCallback = std::function<void(double, double)> |
| using GLFWLambdaCallbackManager::FrameBufferSizeCallback = std::function<void(int, int)> |
| using GLFWLambdaCallbackManager::KeyCallback = std::function<void(int, int, int, int)> |
| using GLFWLambdaCallbackManager::MouseButtonCallback = std::function<void(int, int, int)> |
| using GLFWLambdaCallbackManager::ScrollCallback = std::function<void(double, double)> |
| GLFWLambdaCallbackManager::GLFWLambdaCallbackManager | ( | GLFWwindow * | window | ) |
| GLFWLambdaCallbackManager::GLFWLambdaCallbackManager | ( | GLFWwindow * | window, |
| CharCallback | char_callback, | ||
| KeyCallback | key_callback, | ||
| CursorPosCallback | cursor_pos_callback, | ||
| MouseButtonCallback | mouse_button_callback, | ||
| ScrollCallback | scroll_callback, | ||
| FrameBufferSizeCallback | frame_buffer_size_callback ) |
| void GLFWLambdaCallbackManager::register_all_callbacks_with_glfw | ( | ) |
| void GLFWLambdaCallbackManager::set_all_callbacks | ( | AllGLFWLambdaCallbacks | all_callbacks | ) |
| void GLFWLambdaCallbackManager::set_char_callback | ( | CharCallback | char_callback | ) |
| void GLFWLambdaCallbackManager::set_cursor_pos_callback | ( | CursorPosCallback | cursor_pos_callback | ) |
| void GLFWLambdaCallbackManager::set_frame_buffer_size_callback | ( | FrameBufferSizeCallback | frame_buffer_size_callback | ) |
| void GLFWLambdaCallbackManager::set_key_callback | ( | KeyCallback | key_callback | ) |
| void GLFWLambdaCallbackManager::set_mouse_button_callback | ( | MouseButtonCallback | mouse_button_callback | ) |
| void GLFWLambdaCallbackManager::set_scroll_callback | ( | ScrollCallback | scroll_callback | ) |