shader pipeline

Info

Load shaders from a file and create the relevant opengl objects required for it.

Depdendencies

CMake

...

include_directories(TODO_FILL_IN)
add_subdirectory(TODO_FILL_IN)

... 

target_link_libraries(your_project_name ... TODO_FILL_IN)

source code

git submodule add git@github.com:cpp-toolbox/shader_pipeline.git

subproject dependencies


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